factory-expansion/logic/mechanics/item/item_globals.gd

17 lines
423 B
GDScript

extends Node
var item_definitions : Array[ItemDefinition]
var item_atlas : CompressedTexture2DArray
enum {WOOD, IRON}
const chunk_size : int = 32
const tile_size : int = 16
func _init():
var item_definition_array : ItemDefinitionArray = preload("res://resources/items/base_items.tres")
item_definitions = item_definition_array.item_definitions
item_atlas = preload("res://resources/items/textures/item_atlas.png")