extends Node var item_definitions : Array[ItemDefinition] var item_atlas : CompressedTexture2DArray enum {WOOD, IRON} const chunk_size : int = 32 const tile_size : int = 16 func _init(): var item_definition_array : ItemDefinitionArray = preload("res://resources/items/base_items.tres") item_definitions = item_definition_array.item_definitions item_atlas = preload("res://resources/items/textures/item_atlas.png")