courier/scripts/gui.gd
2024-10-05 14:12:57 -07:00

22 lines
575 B
GDScript

extends CanvasLayer
@export var Player : Node2D
@onready var MoneyCounter = $List/MoneyCounter
@onready var CurrentAddress = $List/CurrentAddress
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
MoneyCounter.text = "$" + str(Player.Money)
if Player.ActiveContract:
CurrentAddress.text = Player.ActiveContract.get_address()
else:
CurrentAddress.text = "No Active Contract"