courier/scripts/item_counter.gd

16 lines
381 B
GDScript

extends Control
@onready var ItemCountLabel = $Label
var Count = 0
@export var ItemTexture : TextureRect
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
ItemCountLabel.text = str(Count)