Added money

This commit is contained in:
root 2024-10-05 13:45:39 -07:00
parent b4db421450
commit 800ea55d95
7 changed files with 45 additions and 3 deletions

View file

@ -24,6 +24,10 @@ window/stretch/aspect="expand"
player=""
[gui]
theme/custom="res://etc/default_theme.tres"
[input]
up={

14
scenes/gui.gd Normal file
View file

@ -0,0 +1,14 @@
extends CanvasLayer
@export var Player : Node2D
@onready var MoneyCounter = $MoneyCounter
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
MoneyCounter.text = "$" + str(Player.Money)

13
scenes/gui.tscn Normal file
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@ -0,0 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://cpnkpl8rmrt00"]
[ext_resource type="Script" path="res://scenes/gui.gd" id="1_42w6u"]
[ext_resource type="Theme" uid="uid://d0ir0t347wqv7" path="res://etc/default_theme.tres" id="2_54lln"]
[node name="Gui" type="CanvasLayer"]
script = ExtResource("1_42w6u")
[node name="MoneyCounter" type="Label" parent="."]
offset_right = 40.0
offset_bottom = 23.0
theme = ExtResource("2_54lln")
text = "$100"

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=4 uid="uid://72e8cy3uuy8m"]
[gd_scene load_steps=10 format=4 uid="uid://72e8cy3uuy8m"]
[ext_resource type="Texture2D" uid="uid://tqbjd6io6qfa" path="res://sprites/ground.jpg" id="1_deahv"]
[ext_resource type="PackedScene" uid="uid://bjy3gfpx6h1w5" path="res://scenes/player.tscn" id="2_jm6jq"]
@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://cpxco37ip15ev" path="res://scenes/contract_giver.tscn" id="4_0h7cx"]
[ext_resource type="PackedScene" uid="uid://cn41xqc3lwaxy" path="res://scenes/contract.tscn" id="5_q4ykf"]
[ext_resource type="PackedScene" uid="uid://bm1ptkidbwi36" path="res://scenes/delivery_spot.tscn" id="6_i8g18"]
[ext_resource type="PackedScene" uid="uid://cpnkpl8rmrt00" path="res://scenes/gui.tscn" id="7_fn24d"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_knvup"]
texture = ExtResource("3_3e26l")
@ -41,6 +42,7 @@ position = Vector2(779, -1420)
[node name="Contract" parent="ContractGiver" node_paths=PackedStringArray("Destination") instance=ExtResource("5_q4ykf")]
position = Vector2(6, 779)
Destination = NodePath("../../DeliverySpot")
Money = 150
[node name="Contract2" parent="ContractGiver" node_paths=PackedStringArray("Destination") instance=ExtResource("5_q4ykf")]
position = Vector2(501, 767)
@ -53,3 +55,6 @@ Address = "1234 Fuck You Lane"
[node name="DeliverySpot2" parent="." instance=ExtResource("6_i8g18")]
position = Vector2(-1444, -147)
Address = "1235 Fuck You Lane"
[node name="Gui" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("7_fn24d")]
Player = NodePath("../Player")

View file

@ -7,11 +7,11 @@ extends Area2D
var Player : Node2D
@export var Money : int = 100
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
DestinationDialogue.DialogueLabel.text = Destination.Address
DestinationDialogue.DialogueLabel.text = Destination.Address + " - $" + str(Money)
Player = get_tree().get_first_node_in_group("player")
@ -19,4 +19,5 @@ func _ready() -> void:
func _process(delta: float) -> void:
if Input.is_action_pressed("interact") and InteractibleManager.selected and not Player.ActiveContract:
Player.ActiveContract = Destination
Destination.WaitingCash = Money
queue_free()

View file

@ -7,6 +7,8 @@ extends Area2D
var Player : Node2D
var WaitingCash : int = 0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
Dialogue.DialogueLabel.text = Address
@ -17,3 +19,4 @@ func _ready() -> void:
func _process(delta: float) -> void:
if Input.is_action_pressed("interact") and InteractibleManager.selected and Player.ActiveContract == self:
Player.ActiveContract = null
Player.Money += WaitingCash

View file

@ -8,6 +8,8 @@ var SpriteTurningSpeed = 5
var ActiveContract : Node2D
var Money : int = 0
@onready var PackageSprite = $PackageSprite
# Called when the node enters the scene tree for the first time.