sunoku/scenes/world/world.tscn

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[gd_scene load_steps=5 format=3 uid="uid://dinanmpmnja1"]
[ext_resource type="PackedScene" uid="uid://o6e5ybx262ig" path="res://scenes/inventory/inventory.tscn" id="1_dphjl"]
[ext_resource type="PackedScene" uid="uid://citwevx7xvypn" path="res://scenes/player/player.tscn" id="2_sl2e5"]
[ext_resource type="PackedScene" uid="uid://bnufqnypubedj" path="res://scenes/enemies/grunt/grunt.tscn" id="3_1fp7r"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_6m72w"]
vertices = PackedVector2Array(248, 10.9219, 248, 246.031, 8.07031, 246.961, 9.92188, 9.07031)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(258, 1, 258, 256, -2, 257, 0, -1)])
[node name="World" type="Node2D"]
[node name="UI" type="CanvasLayer" parent="."]
[node name="Inventory" parent="UI" node_paths=PackedStringArray("player") instance=ExtResource("1_dphjl")]
player = NodePath("../../Player")
[node name="Player" parent="." node_paths=PackedStringArray("inventory") instance=ExtResource("2_sl2e5")]
position = Vector2(131, 131)
inventory = NodePath("../UI/Inventory")
[node name="Grunt" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_1fp7r")]
position = Vector2(42, 47)
player = NodePath("../Player")
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
navigation_polygon = SubResource("NavigationPolygon_6m72w")