sunoku/scenes/inventory/bonus/bonus.gd
2025-04-26 13:36:09 -07:00

16 lines
244 B
GDScript

extends Item
class_name Bonus
@export var _bonus : String = "mult"
func _init():
layer = 1
func set_value(new_value : String):
_bonus = new_value
func calculate_bonus(total : int, value : int):
if _bonus == "mult":
return total*value