sunoku/scenes/game_over.gd

10 lines
210 B
GDScript

extends Node2D
var go_to_scene = "res://scenes/world/world.tscn"
func _ready():
$Score.text = "Score: " + str(Globals.score)
func _on_button_pressed() -> void:
get_tree().change_scene_to_file(go_to_scene)