sunoku/scenes/enemies/grunt/grunt.tscn

71 lines
2.4 KiB
Plaintext

[gd_scene load_steps=9 format=3 uid="uid://bnufqnypubedj"]
[ext_resource type="Script" uid="uid://do2o6v238umse" path="res://scenes/enemies/enemy.gd" id="1_y73h6"]
[ext_resource type="Texture2D" uid="uid://nj5tjjv0a6v8" path="res://scenes/enemies/grunt/grunt.png" id="2_668pk"]
[ext_resource type="Script" uid="uid://bdfcm448qt5uh" path="res://scenes/enemies/grunt/attack.gd" id="3_668pk"]
[sub_resource type="CircleShape2D" id="CircleShape2D_cahuy"]
radius = 7.07107
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_y73h6"]
bg_color = Color(0.639216, 0.635294, 0.603922, 0)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_668pk"]
bg_color = Color(0.772549, 0.411765, 0.505882, 1)
[sub_resource type="Theme" id="Theme_cahuy"]
ProgressBar/styles/background = SubResource("StyleBoxFlat_y73h6")
ProgressBar/styles/fill = SubResource("StyleBoxFlat_668pk")
[sub_resource type="CircleShape2D" id="CircleShape2D_y73h6"]
radius = 12.0
[node name="Grunt" type="CharacterBody2D" groups=["damageable", "enemy"]]
motion_mode = 1
script = ExtResource("1_y73h6")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
path_postprocessing = 1
avoidance_enabled = true
max_speed = 20.0
[node name="Grunt" type="Sprite2D" parent="."]
texture = ExtResource("2_668pk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_cahuy")
[node name="HealthBar" type="ProgressBar" parent="."]
offset_left = -10.0
offset_top = -17.0
offset_right = 11.0
offset_bottom = -15.0
theme = SubResource("Theme_cahuy")
value = 100.0
show_percentage = false
[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
vertices = PackedVector2Array(0, -7, 5, -5, 7, 0, 5, 5, 0, 7, -5, 5, -7, 0, -5, -5)
avoidance_enabled = false
[node name="Attack" type="Area2D" parent="."]
script = ExtResource("3_668pk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Attack"]
shape = SubResource("CircleShape2D_y73h6")
[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
emitting = false
lifetime = 0.16
one_shot = true
explosiveness = 1.0
spread = 180.0
gravity = Vector2(0, 0)
initial_velocity_min = 104.4
initial_velocity_max = 104.4
damping_min = 100.0
damping_max = 100.0
color = Color(0.772549, 0.411765, 0.505882, 1)
[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]