[gd_scene load_steps=9 format=3 uid="uid://o6e5ybx262ig"] [ext_resource type="Script" uid="uid://466pugqribug" path="res://scenes/inventory/inventory.gd" id="1_el5y6"] [ext_resource type="PackedScene" uid="uid://csdmile32lfyy" path="res://scenes/inventory/number/number.tscn" id="2_4axmw"] [ext_resource type="Texture2D" uid="uid://wygld7k1t3ad" path="res://scenes/inventory/WindowPane.png" id="4_bxceu"] [ext_resource type="FontFile" uid="uid://cukc34hue3c0h" path="res://etc/pixelated.ttf" id="4_tvok8"] [ext_resource type="PackedScene" uid="uid://2o4sa1c2rd1a" path="res://scenes/inventory/bonus/bonus.tscn" id="5_bxceu"] [sub_resource type="LabelSettings" id="LabelSettings_bxceu"] font = ExtResource("4_tvok8") font_size = 8 font_color = Color(0.772549, 0.411765, 0.505882, 1) [sub_resource type="LabelSettings" id="LabelSettings_kl7fi"] font = ExtResource("4_tvok8") font_size = 8 font_color = Color(0.156863, 0.137255, 0.156863, 1) [sub_resource type="LabelSettings" id="LabelSettings_v8e04"] font = ExtResource("4_tvok8") font_size = 8 font_color = Color(0.329412, 0.360784, 0.494118, 1) [node name="Inventory" type="Control" node_paths=PackedStringArray("items_start")] layout_mode = 3 anchors_preset = 6 anchor_left = 1.0 anchor_top = 0.5 anchor_right = 1.0 anchor_bottom = 0.5 grow_horizontal = 0 grow_vertical = 2 script = ExtResource("1_el5y6") bonus_scene = ExtResource("5_bxceu") item_scene = ExtResource("2_4axmw") items_start = NodePath("InventoryStart") [node name="WindowPane" type="Sprite2D" parent="."] z_index = -2 texture_repeat = 3 position = Vector2(-64, 0) texture = ExtResource("4_bxceu") region_rect = Rect2(0, 0, 134, 256) [node name="InventoryStart" type="Marker2D" parent="."] position = Vector2(-110, -111) [node name="Speed" type="Label" parent="."] layout_mode = 0 offset_left = -20.0 offset_top = -122.0 offset_bottom = -99.0 text = "=10" label_settings = SubResource("LabelSettings_bxceu") [node name="RemainingAmmunition" type="Label" parent="."] layout_mode = 0 offset_left = -105.0 offset_top = 26.0 offset_right = -85.0 offset_bottom = 49.0 text = "- 100" label_settings = SubResource("LabelSettings_kl7fi") [node name="BulletSpeed" type="Label" parent="."] layout_mode = 0 offset_left = -20.0 offset_top = -96.0 offset_right = -8.0 offset_bottom = -87.0 text = "=10" label_settings = SubResource("LabelSettings_bxceu") [node name="Ammunition" type="Label" parent="."] layout_mode = 0 offset_left = -20.0 offset_top = -70.0 offset_bottom = -47.0 text = "=10" label_settings = SubResource("LabelSettings_bxceu") [node name="Damage" type="Label" parent="."] layout_mode = 0 offset_left = -20.0 offset_top = -44.0 offset_bottom = -21.0 text = "=10" label_settings = SubResource("LabelSettings_bxceu") [node name="Size" type="Label" parent="."] offset_left = -71.0 offset_top = -17.0 offset_right = -46.0 offset_bottom = 6.0 text = "=10" label_settings = SubResource("LabelSettings_v8e04") horizontal_alignment = 1 [node name="TaxRate" type="Label" parent="."] offset_left = -46.0 offset_top = -17.0 offset_right = -21.0 offset_bottom = 6.0 text = "=10" label_settings = SubResource("LabelSettings_v8e04") horizontal_alignment = 1 [node name="FiringDelay" type="Label" parent="."] offset_left = -98.0 offset_top = -17.0 offset_right = -73.0 offset_bottom = 6.0 text = "=10" label_settings = SubResource("LabelSettings_v8e04") horizontal_alignment = 1 [node name="IncomingDamage" type="Label" parent="."] offset_left = -124.0 offset_top = -17.0 offset_right = -99.0 offset_bottom = 6.0 text = "=10" label_settings = SubResource("LabelSettings_v8e04") horizontal_alignment = 1