[gd_scene load_steps=5 format=3 uid="uid://dinanmpmnja1"] [ext_resource type="PackedScene" uid="uid://o6e5ybx262ig" path="res://scenes/inventory/inventory.tscn" id="1_dphjl"] [ext_resource type="PackedScene" uid="uid://citwevx7xvypn" path="res://scenes/player/player.tscn" id="2_sl2e5"] [ext_resource type="PackedScene" uid="uid://bnufqnypubedj" path="res://scenes/enemies/grunt/grunt.tscn" id="3_1fp7r"] [sub_resource type="NavigationPolygon" id="NavigationPolygon_6m72w"] vertices = PackedVector2Array(230, 25.5312, 230, 244.82, 19.25, 241.148, 1.75781, 20.2891, 50.1172, 17.0078) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3, 4)]) outlines = Array[PackedVector2Array]([PackedVector2Array(50, 7, 240, 16, 240, 255, 10, 251, -9, 11)]) [node name="World" type="Node2D"] [node name="UI" type="CanvasLayer" parent="."] [node name="Inventory" parent="UI" node_paths=PackedStringArray("player") instance=ExtResource("1_dphjl")] player = NodePath("../../Player") [node name="Player" parent="." node_paths=PackedStringArray("inventory") instance=ExtResource("2_sl2e5")] position = Vector2(131, 131) inventory = NodePath("../UI/Inventory") [node name="Grunt" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_1fp7r")] position = Vector2(42, 47) player = NodePath("../Player") [node name="NavigationRegion2D" type="NavigationRegion2D" parent="."] navigation_polygon = SubResource("NavigationPolygon_6m72w")