[gd_scene load_steps=5 format=3 uid="uid://cquc6kpasvo7r"] [ext_resource type="Script" uid="uid://cvwx472s1l0wh" path="res://inventory/inventory.gd" id="1_s83yu"] [ext_resource type="Texture2D" uid="uid://de6072727efes" path="res://inventory/inventory-tile.png" id="2_qse2j"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_f8i2h"] texture = ExtResource("2_qse2j") 0:0/0 = 0 [sub_resource type="TileSet" id="TileSet_70ao8"] sources/0 = SubResource("TileSetAtlasSource_f8i2h") [node name="Inventory" type="Control"] layout_mode = 3 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_s83yu") [node name="InventoryTiles" type="TileMapLayer" parent="."] unique_name_in_owner = true scale = Vector2(0.5, 0.5) tile_set = SubResource("TileSet_70ao8")