extends Area2D var mouse_inside = false @export var title : String @export var text : String func _ready() -> void: %Title.text = "[u]" + title + "[/u]" %Body.text = text func _process(delta: float) -> void: global_rotation = 0 if mouse_inside and Input.is_action_pressed("tooltip_view"): %PanelContainer.show() else: %PanelContainer.hide() func _on_mouse_entered() -> void: mouse_inside = true func _on_mouse_exited() -> void: mouse_inside = false