factory-expansion/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="FactoryExpansion"
run/main_scene="uid://cjs660cs0u4rk"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
Globals="*res://globals.gd"
TileGlobals="*res://logic/world/chunk/tile/tile_globals.gd"
ItemGlobals="*res://logic/mechanics/item/item_globals.gd"
[rendering]
textures/canvas_textures/default_texture_filter=3
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"