14 lines
349 B
GDScript
14 lines
349 B
GDScript
extends Control
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@onready var DialogueLabel : Label = $LabelPanel/Label
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@export var DefaultText : String
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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DialogueLabel.text = DefaultText
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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