courier/scripts/physical_dialogue.gd
2024-10-05 13:00:30 -07:00

14 lines
349 B
GDScript

extends Control
@onready var DialogueLabel : Label = $LabelPanel/Label
@export var DefaultText : String
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
DialogueLabel.text = DefaultText
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass