Added basic map
This commit is contained in:
parent
24338ec2b5
commit
f6c2532ae7
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@ -22,11 +22,12 @@ window/stretch/aspect="expand"
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[editor_plugins]
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[editor_plugins]
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enabled=PackedStringArray("res://addons/timchi_maze_generation/plugin.cfg")
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enabled=PackedStringArray()
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[global_group]
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[global_group]
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player=""
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player=""
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"delivery spot"="valid for spawning in contracts"
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[gui]
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[gui]
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@ -1,7 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://cpxco37ip15ev"]
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[gd_scene load_steps=8 format=3 uid="uid://cpxco37ip15ev"]
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[ext_resource type="Texture2D" uid="uid://ci3yxj63e5u8f" path="res://sprites/contractgiver.png" id="1_awtl7"]
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[ext_resource type="Texture2D" uid="uid://ci3yxj63e5u8f" path="res://sprites/contractgiver.png" id="1_awtl7"]
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[ext_resource type="Script" path="res://scripts/sign.gd" id="1_e2wbr"]
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[ext_resource type="Script" path="res://scripts/contract_giver.gd" id="1_e2wbr"]
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[ext_resource type="PackedScene" uid="uid://cn41xqc3lwaxy" path="res://scenes/contract.tscn" id="2_8dusb"]
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[ext_resource type="PackedScene" uid="uid://sk2uc8hcxhcj" path="res://scenes/physical_dialogue.tscn" id="3_dlmpa"]
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[ext_resource type="PackedScene" uid="uid://sk2uc8hcxhcj" path="res://scenes/physical_dialogue.tscn" id="3_dlmpa"]
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[ext_resource type="PackedScene" uid="uid://dpwqurhly8osd" path="res://scenes/interactible_manager.tscn" id="4_1m1bm"]
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[ext_resource type="PackedScene" uid="uid://dpwqurhly8osd" path="res://scenes/interactible_manager.tscn" id="4_1m1bm"]
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@ -11,10 +12,10 @@ radius = 389.155
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sdg4f"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sdg4f"]
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size = Vector2(409, 181)
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size = Vector2(409, 181)
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[node name="ContractGiver" type="Area2D" node_paths=PackedStringArray("Dialogue")]
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[node name="ContractGiver" type="Area2D"]
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script = ExtResource("1_e2wbr")
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script = ExtResource("1_e2wbr")
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text = "Hello Dear Employee"
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text = "Hello Dear Employee"
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Dialogue = NodePath("Dialogue")
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ContractScene = ExtResource("2_8dusb")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_awtl7")
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texture = ExtResource("1_awtl7")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://bm1ptkidbwi36"]
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[gd_scene load_steps=7 format=3 uid="uid://bm1ptkidbwi36"]
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[ext_resource type="Script" path="res://scripts/delivery_spot.gd" id="1_3e4vt"]
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[ext_resource type="Script" path="res://scripts/delivery_spot.gd" id="1_3e4vt"]
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[ext_resource type="Texture2D" uid="uid://krvl11xhrefj" path="res://sprites/deliveryspot.png" id="1_8xm5p"]
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[ext_resource type="Texture2D" uid="uid://krvl11xhrefj" path="res://sprites/deliveryspot.png" id="1_8xm5p"]
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@ -8,7 +8,10 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_liqw2"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_liqw2"]
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size = Vector2(156, 160)
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size = Vector2(156, 160)
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[node name="DeliverySpot" type="Area2D"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_ed5ba"]
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radius = 790.253
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[node name="DeliverySpot" type="Area2D" groups=["delivery spot"]]
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script = ExtResource("1_3e4vt")
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script = ExtResource("1_3e4vt")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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@ -24,5 +27,11 @@ ItemShown = NodePath("../Dialogue")
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[node name="Dialogue" parent="." instance=ExtResource("3_qfb8a")]
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[node name="Dialogue" parent="." instance=ExtResource("3_qfb8a")]
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DefaultText = "Default Address"
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DefaultText = "Default Address"
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[connection signal="body_entered" from="." to="InteractibleManager" method="_on_body_entered"]
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[node name="Number Show" type="Area2D" parent="."]
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[connection signal="body_exited" from="." to="InteractibleManager" method="_on_body_exited"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Number Show"]
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visible = false
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shape = SubResource("CircleShape2D_ed5ba")
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[connection signal="body_entered" from="Number Show" to="InteractibleManager" method="_on_body_entered"]
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[connection signal="body_exited" from="Number Show" to="InteractibleManager" method="_on_body_exited"]
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@ -6,12 +6,10 @@
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[ext_resource type="PackedScene" uid="uid://dpwqurhly8osd" path="res://scenes/interactible_manager.tscn" id="3_q68wy"]
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[ext_resource type="PackedScene" uid="uid://dpwqurhly8osd" path="res://scenes/interactible_manager.tscn" id="3_q68wy"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8hxuu"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8hxuu"]
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radius = 168.19
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radius = 431.001
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[node name="Sign" type="Area2D" node_paths=PackedStringArray("Dialogue")]
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[node name="Sign" type="Area2D"]
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script = ExtResource("1_rtygf")
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script = ExtResource("1_rtygf")
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text = "Default Text"
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Dialogue = NodePath("Dialogue")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.4, 0.4)
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scale = Vector2(0.4, 0.4)
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@ -25,6 +23,7 @@ offset_bottom = -145.445
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ItemShown = NodePath("../Dialogue")
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ItemShown = NodePath("../Dialogue")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("CircleShape2D_8hxuu")
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shape = SubResource("CircleShape2D_8hxuu")
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[connection signal="body_entered" from="." to="InteractibleManager" method="_on_body_entered"]
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[connection signal="body_entered" from="." to="InteractibleManager" method="_on_body_entered"]
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File diff suppressed because one or more lines are too long
28
scripts/contract_giver.gd
Normal file
28
scripts/contract_giver.gd
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@ -0,0 +1,28 @@
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extends Area2D
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@export var text : String
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@onready var Dialogue : Control = $Dialogue
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@export var ContractSpawnPositions : Array[Node2D]
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@export var ContractScene : PackedScene
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var PossibleContracts
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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Dialogue.DialogueLabel.text = text
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PossibleContracts = get_tree().get_nodes_in_group("delivery spot")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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for i in range(0, ContractSpawnPositions.size()):
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if ContractSpawnPositions[i].get_child_count() == 0:
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var newContract = ContractScene.instantiate()
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newContract.Destination = PossibleContracts.pick_random()
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newContract.Money = (int(newContract.Destination.global_position.distance_to(global_position))/100)*10
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ContractSpawnPositions[i].add_child(newContract)
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@ -4,6 +4,8 @@ extends Area2D
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@onready var InteractibleManager = $InteractibleManager
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@onready var InteractibleManager = $InteractibleManager
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@export var HighestAddressParent : Node2D
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var Player : Node2D
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var Player : Node2D
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var WaitingCash : int = 0
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var WaitingCash : int = 0
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@ -20,7 +22,12 @@ func _process(delta: float) -> void:
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Player.ActiveContract = null
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Player.ActiveContract = null
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Player.Money += WaitingCash
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Player.Money += WaitingCash
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func get_address(street: bool = true) -> String:
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func get_address(full: bool = true) -> String:
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var address = name
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var address = name
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if(street): address += " " + get_parent().name
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if(full):
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var parentNode = get_parent()
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while(parentNode != HighestAddressParent):
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address += ", " + parentNode.name
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parentNode = parentNode.get_parent()
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address += ", " + parentNode.name
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return address
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return address
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@ -2,13 +2,8 @@ extends Area2D
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@export var text : String
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@export var text : String
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@export var Dialogue : Control
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@onready var Dialogue : Control = $Dialogue
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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func _ready() -> void:
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Dialogue.DialogueLabel.text = text
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Dialogue.DialogueLabel.text = text
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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34
sprites/antred.png.import
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34
sprites/antred.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bne2wm00djjjq"
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path="res://.godot/imported/antred.png-1b7a90b2b7461edbecb421b3444d9e87.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/antred.png"
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dest_files=["res://.godot/imported/antred.png-1b7a90b2b7461edbecb421b3444d9e87.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Binary file not shown.
Before Width: | Height: | Size: 1.8 MiB After Width: | Height: | Size: 229 KiB |
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@ -2,7 +2,7 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://dih2wjgfl4do"
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uid="uid://ccrtrc15wtfsi"
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path="res://.godot/imported/groundtile.jpg-91753d86441ea8b77f12ec0eeba2df7a.ctex"
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path="res://.godot/imported/groundtile.jpg-91753d86441ea8b77f12ec0eeba2df7a.ctex"
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metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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BIN
sprites/tiles/walltile.jpg
Normal file
BIN
sprites/tiles/walltile.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.7 MiB |
34
sprites/tiles/walltile.jpg.import
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34
sprites/tiles/walltile.jpg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dih2wjgfl4do"
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path="res://.godot/imported/walltile.jpg-9fa3784b8b1aae1e10a714e5e6ccfffd.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/tiles/walltile.jpg"
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dest_files=["res://.godot/imported/walltile.jpg-9fa3784b8b1aae1e10a714e5e6ccfffd.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=128
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detect_3d/compress_to=1
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