[gd_scene load_steps=7 format=4 uid="uid://72e8cy3uuy8m"]

[ext_resource type="Texture2D" uid="uid://tqbjd6io6qfa" path="res://sprites/ground.jpg" id="1_deahv"]
[ext_resource type="PackedScene" uid="uid://bjy3gfpx6h1w5" path="res://scenes/player.tscn" id="2_jm6jq"]
[ext_resource type="Texture2D" uid="uid://dih2wjgfl4do" path="res://sprites/tiles/groundtile.jpg" id="3_3e26l"]
[ext_resource type="PackedScene" uid="uid://cpxco37ip15ev" path="res://scenes/contract_giver.tscn" id="4_0h7cx"]

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_knvup"]
texture = ExtResource("3_3e26l")
texture_region_size = Vector2i(128, 128)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64)

[sub_resource type="TileSet" id="TileSet_g3b4o"]
tile_size = Vector2i(128, 128)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_knvup")

[node name="World" type="Node2D"]
metadata/_edit_lock_ = true

[node name="background" type="Sprite2D" parent="."]
texture_repeat = 2
texture = ExtResource("1_deahv")
region_enabled = true
region_rect = Rect2(0, 0, 10000, 10000)
metadata/_edit_lock_ = true

[node name="Player" parent="." instance=ExtResource("2_jm6jq")]

[node name="walls" type="TileMapLayer" parent="."]
modulate = Color(0.687215, 0.687215, 0.687215, 1)
tile_map_data = PackedByteArray("AAACAP7/AAAAAAAAAAACAP//AAAAAAAAAAACAAAAAAAAAAAAAAACAAEAAAAAAAAAAAACAAIAAAAAAAAAAAACAAMAAAAAAAAAAAABAAMAAAAAAAAAAAAAAAMAAAAAAAAAAAD//wMAAAAAAAAAAAD+/wMAAAAAAAAAAAA=")
tile_set = SubResource("TileSet_g3b4o")

[node name="ContractGiver" parent="." instance=ExtResource("4_0h7cx")]
position = Vector2(779, -1420)
