[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://stnhmu4q2gsn"] [ext_resource type="Texture2D" uid="uid://c7eq6tbstw18j" path="res://sprites/tiles/tileatlas.png" id="1_r78at"] [sub_resource type="NavigationPolygon" id="NavigationPolygon_f4er1"] vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)]) agent_radius = 0.0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_02q8r"] texture = ExtResource("1_r78at") 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:0/0 = 0 1:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_f4er1") [resource] physics_layer_0/collision_layer = 1 navigation_layer_0/layers = 1 sources/0 = SubResource("TileSetAtlasSource_02q8r")