var energyUtils = require('util_energy'); var name = 'builder'; function run(creep) { if(creep.memory.building && creep.store[RESOURCE_ENERGY] == 0) { creep.memory.building = false; } if(!creep.memory.building && creep.store.getFreeCapacity() == 0) { creep.memory.building = true; } if(creep.memory.building) { var targets = creep.room.find(FIND_CONSTRUCTION_SITES); if(targets.length) { if(creep.build(targets[0]) == ERR_NOT_IN_RANGE) { creep.moveTo(targets[0]); } } } else { energyUtils.gatherEnergy(creep); } } module.exports = {name,run};