var body = [ MOVE, WORK, CARRY ]; var name = 'Creep'; function run(creep) { } function spawn(spawnPoint, newBody, newName){ if(newBody === 'undefined') newBody = body; if(newName === 'undefined') newName = name; spawnPoint.spawnCreep(newBody, newName + Game.time, {memory : {role : newName} }); } module.exports = {body,name,run,spawn};