var energyUtils = require('util_energy'); var name = 'upgrader'; /** @param {Creep} creep **/ function run(creep) { if(creep.memory.upgrading && creep.store[RESOURCE_ENERGY] == 0) { creep.memory.upgrading = false; } if(!creep.memory.upgrading && creep.store.getFreeCapacity() == 0) { creep.memory.upgrading = true; } if(creep.memory.upgrading) { if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) { creep.moveTo(creep.room.controller, {visualizePathStyle: {stroke: '#ffffff'}}); } } else { energyUtils.gatherEnergy(creep); } } module.exports = {name,run};