Rollercoaster-Derivatives/addons/easy_charts/examples/simple_chart/Control.gd

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1.3 KiB
GDScript

# This example shows how to instantiate a Chart node at runtime and plot a single function
extends Control
@onready var chart_scn: PackedScene = load("res://addons/easy_charts/control_charts/chart.tscn")
var chart: Chart
# This Chart will plot 1 function
var f1: Function
func _ready():
chart = chart_scn.instantiate()
$VBoxContainer.add_child(chart)
# Let's create our @x values
var x: Array = ArrayOperations.multiply_float(range(-10, 11, 1), 0.5)
# And our y values. It can be an n-size array of arrays.
# NOTE: `x.size() == y.size()` or `x.size() == y[n].size()`
var y: Array = ArrayOperations.multiply_int(ArrayOperations.cos(x), 20)
# Let's add values to our functions
f1 = Function.new(x, y, "Pressure", { marker = Function.Marker.CIRCLE })
# Set fixed Y domain
chart.set_y_domain(-50, 50)
# Now let's plot our data
chart.plot([f1])
# Uncommenting this line will show how real time data plotting works
set_process(false)
var new_val: float = 4.5
func _process(delta: float):
# This function updates the values of a function and then updates the plot
new_val += 5
# we can use the `Function.add_point(x, y)` method to update a function
f1.add_point(new_val, cos(new_val) * 20)
chart.queue_redraw() # This will force the Chart to be updated
func _on_CheckButton_pressed():
set_process(not is_processing())